Sudoku Solving Techniques

Every Sudoku is solvable by logic alone; the difference between an easy grid and a brutal one is which techniques you need to get there. These are the techniques in the order you will meet them.

Solving techniques, easiest first

Naked single

A cell has exactly one candidate left, because the other eight digits already appear in its row, column, or box. Fill it in. Easy puzzles can be finished with nothing else.

Full guide: Naked single

Hidden single

A digit has only one cell it can go in within a row, column, or box — even though that cell still looks like it has several options. Scan a unit one digit at a time and ask where that digit could possibly live.

Full guide: Hidden single

Naked pair and hidden pair

Two cells in the same unit share exactly the same two candidates, so those two digits are locked to those cells and can be removed everywhere else in the unit. A hidden pair is the mirror image: two digits that can only go in the same two cells, which lets you strip every other candidate from them.

Full guide: Naked pair · Hidden pair

Pointing pair and box/line reduction

These connect a box to a line. If a digit inside a box is confined to one row or column, it can be eliminated from the rest of that row or column outside the box (pointing pair). If a digit in a row or column only appears inside one box, it can be eliminated from the rest of that box (box/line reduction).

Full guide: Pointing pair · Box/line reduction

Naked triple and hidden triple

The same idea as pairs, extended to three cells and three digits. The three cells do not each need all three candidates — between them they must use exactly those three.

Full guide: Naked triple · Hidden triple

X-Wing

The first technique that spans the whole grid. When a digit is limited to the same two columns in two different rows, it forms a rectangle; that digit can then be eliminated from those two columns everywhere else. Hard puzzles start to require this.

Full guide: X-Wing

Swordfish and XY-Wing

Swordfish is an X-Wing across three rows and three columns instead of two. XY-Wing uses a pivot cell with two candidates linked to two others, so that whichever value the pivot takes, one specific digit is eliminated from the cells both wings see.

Full guide: Swordfish · XY-Wing

Chains

Follow a sequence of strongly linked candidates through the grid — if this cell is a 5, that one is not, so the next one must be. Any cell that gives the same answer along both branches can be resolved. Tiers 8 and 9 are defined in the solver but never applied by it, so nothing here is graded on them.

Full guide: Chains and forcing chains

Forcing chains

The deepest technique in ordinary Sudoku. Take a cell with two candidates, follow the consequences of each assumption, and look for a conclusion both paths share — that conclusion is true regardless of which assumption is correct. Useful on the lowest clue counts, though the generator here never requires it.

Full guide: Chains and forcing chains

Every technique, one page each

Each technique below has its own page with a worked example, how to spot the pattern, and exactly what it lets you eliminate.

What each difficulty actually changes

Difficulty here is set by how many clues are left in the grid — Easy starts from 46, Medium 40, Hard 34, with Extreme and Insane stripped further still. Fewer clues is what makes the deeper techniques necessary in practice: the tiers below are the reasoning each level is designed to demand, not a guarantee enforced on every grid.

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